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Red Carnival (IceBlink RPG)

Red Carnival (an IceBlink Engine RPG) Story and Turn-based role playing game (RPG) implementing a classic...

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Red Carnival (an IceBlink Engine RPG)

Story and Turn-based role playing game (RPG) implementing a classic old-school computer RPG style.

This is the third adventure module converted for the IceBlink Engine Android Version (The Raventhal and Lanterna are also available on Google Play).

Story, music and most artwork by Karl (youngneil1)
Coding and some artwork by slowdive_fan
IceBlink Engine and port to Android by slowdive_fan (aka me)

Features:
- designed for phones, but scales well on tablets (I have a galaxy tab 3 8").
- FREE, NO ads and NO in-app purchase stuff.
- turn-based combat.
- great RPG story telling conversation system.
- single player RPG (you control all party members) game.
- multiple companions can join your party.
- five races, four classes and many spells to choose from.
- multiple saves available (save often).
- lots of items to find and wield.
- this is a short story (2-3 hours) so, yes, it is short. It's an intro to the Grahir setting. Larger campaign to come.

Progress Reporting Feature:
A fun new way to share your play through experience with others. There is a toggle button on the main map screen labeled "PR" (bottom right toggle button). Pressing this button will turn Progress Reporting on and off. If you do not wish to share your play through experience, no problem, just turn off Progress Reporting. If you do wish to share, leave the "PR" button on. If Progress Reporting is on, then at a number of milestone events, it will send your party's current stats to our Google Analytics Dashboard. I will post the listings of Progress Reports to our forums (see our website link below) for others to share in the experience. No personally identifiable information is collected, just information about your party. The tag that will separate your Progress Report from others is your main PC's name. We are excited to see how others are enjoying our adventure stories so we hope you enjoy this new feature as well.

Red Carnival Adventure Module Description by Karl:
"Red Carnival is a short fantasy adventure module for the IceBlink Engine (IB). It sends you on a fantastic journey to the little, unfortunately trouble ridden village of Broken Antler far in the north of Cormondor, the First Kingdom of Men on Grahir. Grahir is the name of the world's main continent and also the name of a large campaign I plan to develop for IB in the coming months and years. Red Carnival is a mere prelude to that campaign."

Note from Karl the Author of Red Carnival: "The gameworld of Grahir and all relevant lore content - e.g. names, places, characters, stories, setting, background - remain an exclusive IP of mine in any case (as I write a fantasy novel on that and will use it for the upcoming campaign)."

Red Carnival was originally Created by Karl for the IceBlink Engine (IB) while the engine was still in the Alpha stage. I ported the IB engine (original engine and toolset I created for the PC) to Android and converted The Raventhal, Lanterna - The Exile and now Red Carnival adventure modules from the PC versions to Android. The IceBlink Engine is inspired by some of my favorite cRPGs (many being old retro style RPGs).

Size

16.0 MB

Last update

Feb. 16, 2020

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